Analyse a .UPlugin file

HomeFormats.UPluginID

What is a .UPlugin file?

.UPlugin is a file in the Game engines category. Analyser identifies it and reads the metadata in its header, right in your browser.

Did you know
  • A .uplugin is the JSON descriptor of an Unreal Engine plugin, listing its modules, version and which engine features it needs.
  • Unreal's plugin system lets studios drop in features - from source control to whole subsystems - without modifying the engine itself.
  • The Unreal Marketplace distributes plugins that each carry a .uplugin describing how the engine should load them.
What Analyser reads
Identify game-engine assets: Unity (UNITYPACKAGE, .resS resource streams), Unreal Engine (UASSET, UMAP, .uproject / .uplugin descriptors, .ubulk bulk data, .ufont fonts, .locmeta / .locres localisation, .ushaderbytecode shaders), Godot (TSCN, TRES), Minecraft asset metadata (.mcmeta) and language files (.lang / .lng), and Bink Video 2 (.bk2) cutscenes.
Depth of analysis
.UPlugin is an identification-grade format: Analyser recognises it from its bytes and decodes the header metadata it carries, rather than opening it in a full viewer. Formats that do get a full viewer are marked "Full" on the formats page.
Open a .UPlugin file
Drag a .UPlugin file onto the Analyser home page (or tap to pick one). It is identified entirely in your browser - nothing is uploaded, there is no account, and it works offline once installed.