What is a .UMAP file?
UMAP is an Unreal Engine level (map) file. Created and opened by Unreal Engine.
- Did you know
- In classic Unreal Tournament a map’s filename declared its game mode, with prefixes such as DM- for Deathmatch and CTF- for Capture the Flag.
- A .umap is an Unreal Engine level that mostly holds references to .uasset files plus lighting, spawns, volumes and landscape data for the scene.
- Unreal Engine 5’s World Partition can spill a map’s actors into separate external files, letting several people edit the same level at once.
- What Analyser reads
- Identify game-engine assets: Unity (UNITYPACKAGE, .resS resource streams), Unreal Engine (UASSET, UMAP, .uproject / .uplugin descriptors, .ubulk bulk data, .ufont fonts, .locmeta / .locres localisation, .ushaderbytecode shaders), Godot (TSCN, TRES), Minecraft asset metadata (.mcmeta) and language files (.lang / .lng), and Bink Video 2 (.bk2) cutscenes.
- Depth of analysis
- .UMAP is an identification-grade format: Analyser recognises it from its bytes and decodes the header metadata it carries, rather than opening it in a full viewer. Formats that do get a full viewer are marked "Full" on the formats page.
- Open a .UMAP file
- Drag a .UMAP file onto the Analyser home page (or tap to pick one). It is identified entirely in your browser - nothing is uploaded, there is no account, and it works offline once installed.