Analyse a .MCMeta file

HomeFormats.MCMetaID

What is a .MCMeta file?

.MCMeta is a file in the Game engines category. Analyser identifies it and reads the metadata in its header, right in your browser.

Did you know
  • A .mcmeta file is JSON metadata in Minecraft - pack.mcmeta declares a resource or data pack's format version and description.
  • Texture .mcmeta files describe animation, telling Minecraft how to flip through the frames of things like flowing water or fire.
  • Because it is plain JSON, a .mcmeta can be edited in any text editor to tweak a pack.
What Analyser reads
Identify game-engine assets: Unity (UNITYPACKAGE, .resS resource streams), Unreal Engine (UASSET, UMAP, .uproject / .uplugin descriptors, .ubulk bulk data, .ufont fonts, .locmeta / .locres localisation, .ushaderbytecode shaders), Godot (TSCN, TRES), Minecraft asset metadata (.mcmeta) and language files (.lang / .lng), and Bink Video 2 (.bk2) cutscenes.
Depth of analysis
.MCMeta is an identification-grade format: Analyser recognises it from its bytes and decodes the header metadata it carries, rather than opening it in a full viewer. Formats that do get a full viewer are marked "Full" on the formats page.
Open a .MCMeta file
Drag a .MCMeta file onto the Analyser home page (or tap to pick one). It is identified entirely in your browser - nothing is uploaded, there is no account, and it works offline once installed.