Analyse a .LDtk file

HomeFormats.LDtkID

What is a .LDtk file?

LDtk is a modern 2D level-editor project. Created by a lead designer of Dead Cells.

Did you know
  • LDtk stands for Level Designer Toolkit and was built by Sébastien Bénard, a lead designer on the game Dead Cells.
  • LDtk was previously known as LEd and can optionally export to the Tiled TMX format for engines that already read it.
  • LDtk stores its whole project as a single JSON file, designed to be read directly by game engines or exported for editors like the older Tiled.
What Analyser reads
Identify and read more game and emulator files: Unity asset bundles, Unreal cooked assets, CISO/CHD disc images, FMOD/Wwise sound banks, Spine skeletons and atlases, GameMaker/LDtk/TIC-80 projects, Minecraft Anvil regions, Warcraft III maps, Ren Py and RPG Maker data, extra console ROMs (Atari, PC Engine, Master System/Game Gear, WonderSwan, 3DS homebrew), xdelta/Basis patches and emulator saves and movies.
Depth of analysis
.LDtk is an identification-grade format: Analyser recognises it from its bytes and decodes the header metadata it carries, rather than opening it in a full viewer. Formats that do get a full viewer are marked "Full" on the formats page.
Open a .LDtk file
Drag a .LDtk file onto the Analyser home page (or tap to pick one). It is identified entirely in your browser - nothing is uploaded, there is no account, and it works offline once installed.
Related formats
.Assets · .Bundle · .Resource · .UTOC · .UCAS · .UEXP · .UMD · .CSO · .CHD · .FSB · .Bank · .BNK · .WEM · .Spine · .Skel · .Atlas · .YYP · .YY and more. See all supported file types.